Fables of Camelot is a roleplaying game I wrote with Sami Koponen this last summer; Sami had been thinking of the problem of introducing roleplaying to new people in a convention environment, so when he came to visit me for a week we put our heads together and cooked up a game to fulfill his spec. I’m really happy with the result, although somewhat chargrined as well: I’ve been hitting my head against my own newbie-project Eleanor’s Dream for a while now, and it’s just not cohering, while this particular game was essentially made in five hours of planning with Sami. Read the rest of this entry »