Arkenstone Publishing now has an English-language website. I made it in a couple of days while learning to hack WordPress, so it’s not very complex or anything. Hopefully it’s just stable enough to serve while we’re at Gencon. Ideally, I didn’t screw up anything with the Paypal buttons either, so we can start taking in orders on our games.
Orders? Yes, I’ll be taking orders for Zombie Cinema and Solar System now from European customers. I’ll be back from Gencon by the 20th, so that’s when I’ll ship any orders that hopefully amass meanwhile. I can’t say I’m very happy with the cost of shipping stuff from Finland, but at least the option is there now.
(The cost of shipping has sunk one particular product plan I had, it seems: I’m told that shipping five copies of Solar System at once costs around twenty euros; it’s apparently cheaper to ship them one by one, which is bizarre to say the least. So no bulk discount sales for me, it seems.)
After Gencon I’m also going to expand that website. That’s easy with the WordPress framework, at least. I’ll need to write some articles about the zombie game, at least. Hmm… to do:
- A common “shop” page that collects both products on one page. I might also put up some other indie games while I’m at it. (As the dear reader might know, Arkenstone retails indie games in Finland; no reason not to sell them to Europe as well now that I made that website, I guess.)
- A strategy article. I need to write about how you keep your character alive in Zombie Cinema, and how a group creates a successful story. Cover tricks (such as scenes without characters), nuances (order of play and how to manipulate it) and basic techniques familiar from other games (secondary characters, say).
- A variant or two. Zombie Cinema is simple to wary, but perhaps I could encourage it a bit by putting up some variant boards and cards. Deep Impact and Reservoir Dogs have come up as potential topics; we’ll see.
But that’s all a problem for later. My train is leaving in two hours for Helsinki, and I’ve yet to do any packing.