Mazes & Minotaurs, as the name implies, is a D&D -derivative roleplaying game published a while back. I remember reading it several months ago when I was bored – it has the feel of a ’70s rpg polished to fit modern standards in terms of terminological clarity, rules logic and such. The most amusing part of the game is that it is a Gygaxic take on Greek myth, as opposed to the medievalism of D&D. The game has the same goofy setting bits that make it a bit difficult to relate to at times (like making centaurs a PC race, not my cup of tea), but it also has lots of Greek flavour; I especially liked the Noble as a character class, that should make for some interesting roleplaying.
It’s not the game I want to discuss here, though, but the recently released adventure/campaign (I guess it’s not a campaign in traditional terms, but I know I rarely play this long games nowadays myself) Tomb of the Bull King. It’s an amazing, over 200 page long dungeon adventure, and seems to be the among best adventures in its genre that I’ve ever read. I simply can’t figure out what drives these guys – all the hundreds of pages of material for M&M are free, and apparently just created for the larks, or perhaps out of passion for the game. Read the rest of this entry »