After a brief bout of illness, back on track with my routines, including laying down track on my version of challengeful fantasy adventure. The topic this time is bootstrapping for adventure; this is not exactly at the center of my vision as far as my personal interests go, but it’ll probably be useful to understand the context in which the rest of the rules are supposed to operate. This is also an often neglected part of rules in this kind of game design, so it’s good to say a word or two about it now and then. Read the rest of this entry »
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